> For the complete documentation index, see [llms.txt](https://mumubit-document.gitbook.io/tycoon/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://mumubit-document.gitbook.io/tycoon/game-play/luck-house/candy-machine-gameplay.md).

# Candy Machine Gameplay

Price Pool Selection

<div align="center"><figure><img src="/files/fWzUxiqai0xexgLW9Ypu" alt="" width="332"><figcaption></figcaption></figure></div>

Current Diamond Count

* Displays the total number of diamonds the player currently owns.

<figure><img src="/files/6oSzqOSiBfoG8g4ZwynB" alt="" width="294"><figcaption></figcaption></figure>

Fruit Types

* The draw area contains 24 reward slots, each featuring different fruit icons.

<figure><img src="/files/YF62CG2hZTU50mLyr9xV" alt="" width="297"><figcaption></figcaption></figure>

Reward Display

* Shows the final reward obtained when the draw ends.

<figure><img src="/files/0kMWksOxgBKT61Y3rRmy" alt=""><figcaption></figcaption></figure>

Reward Area

* Displays the rewards and their quantities corresponding to each fruit type.

<figure><img src="/files/vCEHCoKkaKZ9eaSslEtY" alt="" width="336"><figcaption></figcaption></figure>

When a specific fruit is drawn, its icon in the reward area lights up.

<figure><img src="/files/D5lSK7sjf8XrTKHeIA7m" alt="" width="249"><figcaption></figcaption></figure>

Operation Area

* This area allows players to set the number of draws and start or stop the drawing process.

<figure><img src="/files/NEMLQt51TR23DtEwDWbJ" alt=""><figcaption></figcaption></figure>

Draw Count Settings

* Players can adjust the number of automatic draws using the "-" and "+" buttons (holding the button allows continuous adjustment).

<figure><img src="/files/JkHrIiYUnsxu3Gcl6EEV" alt=""><figcaption></figcaption></figure>

Start Draw

* Clicking the "Go" button initiates the drawing process based on the set number of draws. The draw will automatically stop after completing the set number.

<figure><img src="/files/02OyUsMadr9wARfrwQx4" alt=""><figcaption></figcaption></figure>

Stop Draw

* Players can stop the automatic draw process at any time by clicking the "Stop" button. The system will complete any ongoing draws before stopping.

<figure><img src="/files/oVWo02XHDvcNp3LqlhH6" alt=""><figcaption></figcaption></figure>

Draw Cost

* Each draw costs 10 diamonds.

<figure><img src="/files/NYWEKYPPlWnF1HPVpYDF" alt=""><figcaption></figcaption></figure>

Winning Rules

* After starting the draw, a high-speed indicator light will rotate clockwise across the slots in the draw area.
* The draw stops when the light lands on a specific slot, awarding the corresponding reward from the reward area.
* The fruit icon for the reward will light up in the reward area, and the reward will be directly delivered to the player.

<figure><img src="/files/tg6GoLpXg4pHB4AE7VaA" alt="" width="225"><figcaption></figcaption></figure>


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