> For the complete documentation index, see [llms.txt](https://mumubit-document.gitbook.io/tycoon/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://mumubit-document.gitbook.io/tycoon/game-play/character-system/character-acquisition.md).

# Character Acquisition

New characters can be obtained through random character packs in the store, automatically activating the new character. &#x20;

<div align="left"><figure><img src="/files/vjaG1ExSOjkNESyGw1bU" alt=""><figcaption></figcaption></figure></div>

* Players start with a default character (Hat).
* New characters can be obtained by purchasing random character packs from the shop. Acquired characters are automatically activated upon purchase.

<div align="left"><figure><img src="/files/BnE5QgSi8iKQaC9yOfgb" alt=""><figcaption></figcaption></figure></div>

* When purchasing characters from the shop, duplicate characters that are already activated will automatically be dismantled into "Legendary Equipment Shards," which can be used to exchange for high-level equipment packs.
  * Characters are categorized into four quality levels: White, Blue, Purple, and Gold, with each quality level offering different character attributes.

<div align="left"><figure><img src="/files/YVQttqgeT5v313q4ac9e" alt=""><figcaption></figcaption></figure></div>

* Players can place any activated character onto the game board to replace an existing piece on the board.
* Additionally, players can unequip characters other than the default one. Unequipped characters will automatically be converted into Legendary Shards.

<div align="left"><figure><img src="/files/kTgFM36VreS7lvb29yij" alt=""><figcaption></figcaption></figure></div>


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